Make every lesson feel like a level up

Learnify turns your classroom into a living RPG. Award points for real reasons, watch avatars evolve, run boss hunts and races on the smartboard. These are the same loops that hook kids on games, pointed at what they're learning.

Five seconds. A semester of attention.

Every gamified app has a core loop. This is ours, and it's the whole reason kids ask if they're playing Learnify today.

Teacher taps a reason

⭐ Great Work, 🤝 Teamwork, 📚 Homework, 🏆 Achievement.

Points fly across screen

Class sees +1, +2, +3. Instant visible reinforcement.

Threshold hits, level up

Built-in thresholds: 15, 20, 25 … 60 points per level.

Avatar transforms

Their Learnix evolves a stage. They feel it.

They come back hungrier

Next class, same look on their face: "what's next?"

The events students show up for.

Boss Hunts

Whole class teams up against a boss. Six tiers from Slimo the slime to Ragnarix the dragon.

Every correct answer, every good behavior, every homework on time becomes damage.

Keep scrolling. Watch the HP fall. The boss isn't going to lie down on its own.

Squad Legends

Split your class into two to six squads competing over days, not minutes.

Every point a student earns rolls into their squad's total, and the lead changes hands.

When the session ends, the podium locks in and the winning squad takes the MVP bonus.

Versus

Two students. One question. Eight seconds.

The class watches the HP bars drain. Wrong answers cost. Right answers hurt.

When one HP hits zero, the other takes the stake, and the room cheers.

Tournament

Not a bracket, but a real points race. Everyone competes, everyone is on the board.

Rows reshuffle live as points come in. The kid who was sixth can be first by the bell.

Top three take the podium. Top five get skill points. Champion gets the crown.

Spinner Wheel

Spin to pick a student, an activity, or run a fair knockout round.

Knockout mode: the wheel lands on a name, that student flies off the board.

Last one standing wins. Provably fair, no thumb on the scale.

A full classroom OS , not a plugin.

Nine tools that work together so you stop juggling tabs and start running class.

Tap-to-award points

Reward great work or correct a slip with one tap. Class sees it on screen.

24 Learnix

Each character evolves through 10 stages.

Skills tree

Students unlock active and passive abilities as they level up.

Spinner Wheel

Pick a student, an activity, or run a fair knockout.

Achievements

Common, Rare, Epic, Legendary, earned by activity, not luck.

Behavior bar

Live class mood from terrible to excellent. Calm the room with one glance.

Boss Hunts

Whole class teams up. Good answers and good behavior deal damage.

Race Track

Horizontal race fueled by points earned today.

Versus

Head-to-head quiz duels: two students, one question.

Watch them grow.

A cast students actually care about.

Each Learnix has its own personality, evolution arc, and final form. Pick your favorite, or let your class pick for you.

Turn any quiz into a game night.

Make your questions once. Pick a game mode. The class does the rest.

Learnify for your whole school

Per-teacher seats managed from one shared school space. Every seat unlocks the full toolkit.

$65 · $55 · $44 per teacher / year: the bigger the team, the lower the rate

Start free. Upgrade when you need more.

Free to use with your class. Optional Plus and Pro add co-teachers and more.

Free

Everything you need for one classroom.

Plus

For teachers who want co-teachers and more.

Pro

The full toolkit with the most seats.

Questions, answered.

What's actually free?

A full class of up to 30 students with the whole core toolkit: points, avatars, attendance, groups and behavior. It stays free for as long as you like; Plus and Pro add more classes, co-teachers and AI games, with a 14-day free trial on the monthly plans and no card required.

How much class time does it take?

Seconds. Awarding a point is one tap while you teach, and attendance or group making is faster than doing it by hand. The big moments, like boss battles, only come out when you choose.

Do students need accounts?

No. There are no student logins, emails or passwords anywhere in Learnify. You add first names or nicknames and run everything from your screen.

What about student privacy?

A student in Learnify is just the name you typed, and you can rename or delete it at any time. No ads, no selling data, no third-party trackers.

What do I need in the classroom?

A browser and one screen the class can see. A laptop with a projector or smartboard is the classic setup, and it works from a tablet or phone too.

What if the classroom wifi drops?

Points and attendance keep working offline and sync back automatically when you reconnect. Only live games need a connection.

What ages does it work for?

K through 12. Younger classes live for the avatars and celebrations; older ones get competitive about boss hunts, races and the skill tree.

Can parents see their child's progress?

Yes, if you invite them. The Parent Portal shows caregivers just their own child: points, level and achievements.

Can my school pay for this?

Yes. The School plan gives teachers a shared school space with per-teacher seats and one yearly bill instead of many small receipts. Pay by card, or ask us for an invoice.

Your classroom deserves a glow-up.

Four minutes to set up. Free to start. Bring your roster and we'll do the rest.